;Config
;---------------------------------------------------------------------------
[Statedef 5900];RXe[gBEhn܂蒼O
type = U

[State 5900, 1] ;Clear all int variables
type = VarRangeSet
trigger1 = roundsexisted = 0
value = 0

[State 5900, 2] ;Clear all float variables
type = VarRangeSet
trigger1 = roundsexisted = 0
fvalue = 0
;---------------------------------------------------------------------------
;͂Ȃł
;---------------------------------------------------------------------------

;{CXݒi0q@1ΐj
[State 5900]
Type = VarSet
Trigger1 = 1
var(13) = 0
;@@@   ςB͔p

;---------------------------------------------------------------------------
;牺͂Ȃł
;---------------------------------------------------------------------------

[State 5900]
type = ChangeState
Trigger1 = RoundNo = 1      ;ŏ̃EĥƂ
Trigger2 = TeamMode = Turns ;^[ogÃvC[ɂƂĂ̍ŏ̃EĥƂ
Trigger2 = RoundsExisted = 0
value = 190;Cg
